Memory Palace:
A Virtual Reality Exhibition
A PROJECT BY CHLOE LEE

Memory Palace (working title) is a virtual reality art exhibition that explores collective and personal memory through sound manipulation and creation in the Oculus Quest 2 and haptic wearables. 

The emphasis is on play and to encourage visitors to discover new ways of engaging and in turn impacting their environments.

 
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Through real-time interactive environmental changes based on visitors’ positional data (e.g. spatial position, speed of movement) and haptic feedback, Memory Palace focuses on the science of sound, vibration and the touch experience.

 
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Inspired by the music of Ismail, a Turkish nomad and flutist who I met in Kreuzberg. 

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hardware
HAPTIC JACKET MOTOR PLACEMENT
 
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MEMORY PALACE HAPTIC JACKET, PROTOTYPE 1.0

Jacket translates sound from the virtual world to vibrational feedback on the user's body on 42 points on the upper body, including the neck, arms, finger tips. The design also includes a bass belt.
 

Developing interactive elements in VR for the touch experience

 
 
 
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CHLOE LEE

Chloé uses color, collage, and drawing to create densely layered, moving and still images which explore where digital and analog worlds meet. Her most recent fascination has been with 3D and VR environments and how these new spaces can be used to explore memory, identity, and how we make meaning.

Chloé was a 2021 Creative Arts Fulbright grantee for a VR project she is developing called Memory Palace in Germany. She is an Associate Member of the research group Object Space Agency at Matters of Activity Humboldt-Universität zu Berlin.